Assassin's Creed II is everything I hoped it would be. I thoroughly enjoyed the game, but where was all the sex we'd been promised? We might not get to see that kind of action, but fortunately what remains is a fantastic game on the PS3, 360 and PC.
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I thought it would be interesting to write about sex and relationships in Xbox 360, PS3, Wii, DS lite and PSP games. I'll also touch on other areas like how women are portrayed, gender roles, and being gay.
I'll be looking at new games as they are released, as well as looking back at some notable older ones which are already on the shelves. Read more about me.
Assassin's Creed II is everything I hoped it would be. I thoroughly enjoyed the game, but where was all the sex we'd been promised? We might not get to see that kind of action, but fortunately what remains is a fantastic game on the PS3, 360 and PC.
After four years waiting, Final Fantasy XIII was a sad disappointment. Not just because of the linear gameplay and lack of towns to explore, but because there was no real romance.
The Chase: Felix Meets Felicity adds rom-com cliche to its platforming gameplay on the DS. Romantic missteps aside, although I enjoyed the gameplay for a while, no saving resulted in too much repetition for me.
After playing Bayonetta I'm a little mystified as to how it's got such universal acclaim. Although by no means a bad game, it's dated and has plenty of flaws. I also found myself uncomfortable with some of the game's content -- and trust me, that takes a lot.
Dragon Age Origins on the PS3 is an absolutely epic role playing game with swathes of intimacy in the form of dialogue, relationships and characters finding out their stories. The effort and craft creates a game that can be tailored for each and every player.
Lost in Blue is a really fun game, but there's no denying it is extremely sexist and portrays women as helpless and unable to look after themselves. In this game's world, it's very much all about traditional' gender roles -- that is, the woman staying at home making house and cooking dinner, and the man going off and having exciting adventures, providing for the lady, but spending very little actual time with her. I found the backstory as to why the two young castaways have to do this to be wholly unconvincing. It's rare that a game makes me angry for reasons other than frustration at being stuck, but Lost in Blue did.
To be brutally honest, The Sims 3 doesn't really add anything really new in the intimacy stakes - this is essentially the same game all over. On the surface, The Sims 3 on PC and Mac seem to be all about relationships, but in reality I've come to the conclusion that it is actually about the joys of capitalism and specifically, shopping both virtual and real.
Metal Gear Solid 4: Guns of the Patriots is more of an interactive movie than a game, and as expected for such a cinematic experience, the relationships between the characters take up a good part of the screen time. I loved the well-crafted genuinely moving moments, and particularly the fact that there were a lot of strong women. However, I wish it could take its relationships as serious as the realities of war. I disliked the childish humour, the voyeuristic mini-games, oh and Snake's hiney.
Brilliantly crafted characters, flawless dialogue, creepy locations, and a story that is a cross between a murder mystery and an episode of the X-Files - the first half of Fahrenheit on PC made me think it would be the best game I have ever played. Unfortunately, somewhere in the middle, it all becomes a big mess. The storyline stopped making sense, the characters did bizarre things, and none of the three endings really tied everything together.
Fallen Earth is a Massively Multiplayer Online Role Play Game (MMORPG) for people who want something that's a bit more Mad Max than Harry Potter. Set in a realistic post-apocalyptic world, and using first-person shooter dynamics, it's obviously trying to attract the hardcore gamer crowd. It's very, very pretty, and the quests are varied and fun, but after a while I found myself thinking - what's the point?
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