About GamePeople

Story Hour Fairy Tales Wii Guide

03/07/2009 Family Family Gamer Guide
Created by
Game Reviews
Home | Family | The Family Gamer Column

Subscribe to the Family Gamer column:
RSS or Newsletter.


Why not try our Blog, Radio or TV shows. Click for samples...


Story Hour Fairy Tales Nintendo Wii

Story Hour Fairy Tales

Format:
Nintendo Wii

Genre:
Adventuring

Further reading:
Adventure games

Buy/Support:
Support Andy, click to buy via us...

Following on from Cosmic Family Wii's point and click story telling, Zoo Digital bring us Story Hour Fairy Tales. Although simpler and less interaction than other Wii games for the very young, these bedtime stories provide a welcome change by focusing on quality story telling rather than action.

It's one of those type of game genres...

Adventure games are enjoyed for two reasons: they provide enemy encounters that require tactics and strategy to conquor, and they create a fantasy world in which to explore and adventure.

But why is it any better than the others...

Although this may be seen as a loose collection of minigames, the focus here is on the adventure experience created by quality story telling and classic tales. The player watches a story being read, depicted on screen with real pages and text, while voiced by some happily straightforward reading.

This collection provides four stories each with an princess-y theme, Cinderella, Snow White, 12 Dancing Princesses and Rapunzel. Each has a unique art style and voice actor that gives them their own story book feel.

Players can choose to simply watch through each story, which takes around twenty minutes, or turn pages themselves and perform actions as certain points to progress. These range from pointing Wii-mote activities to shaking and twisting the controller or even choosing a particular path for the story to take.

There is no way to choose the starting page for each story if you should want to resume, and the page turning will be a little fiddly for younger novice players. Apart from this the game is well designed and clearly presented.

So what experience should I play this game for...

Players will be attracted to the action sequences depicted on the box cover and in game title screens. However our kids found that it was the slower pace of the stories that kept them coming back for a more relaxing activity that their usual play sessions. Something about having these well known tales on the console gave them added appeal. It was great to see them all huddled up on the sofa as the stories unfolded.

And when can I take a break...

Each story takes around twenty minutes and is split into two chapters. If you opt to do your own page turning and interactions this will be extended towards thirty minutes.

This is a great game for who...

Young players will find the high production values and quality voice work as appealing as Jackanory or other storytelling programs.Although the novelty of reading a story on the Wii will fade, initially this is a great way to encourage some more cerebral screen time.

Players looking for a more adventurous experience should try the sister title Story Hour Advemtures Wii.

Older or more experienced players will want more interaction from their game than is on offer here. For them it will be the fully immersive Legend of Zelda The Twighlight Process Wii experiences that float their boat.

Written by Andy Robertson

You can support Andy by buying Story Hour Fairy Tales



Subscribe to this column:
RSS | Newsletter

Share this review:

Andy Robertson writes the Family Gamer column.

"Videogame reviews for the whole family, not just the kids. I dig out videogame experiences to intrigue and interest grownups and children. This is post-hardcore gaming where accessibility, emotion and storytelling are as important as realism, explosions and bravado."


© GamePeople 2006-13 | Contact | Huh?

Grown up gaming?

Home | About | Radio shows | Columnists | Competitions | Contact

RSS | Email | Twitter | Facebook

With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.

But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.

What sort of gamer are you?

Our columnists each focus on a particular perspective and fall into one of the following types of gamers: