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Command and Conquer 4: Tiberium Twilight on PC

Command and Conquer 4: Tiberium Twilight Screen Shots

Command and Conquer 4: Tiberium Twilight is a Strategy game available on the PC. It can be played in Singleplayer Realtime modes.

Command and Conquer 4: Tiberium Twilight is a Strategy game. Strategy games provide experiences that require quick thinking, and forward planning from the gamer. They combine the unfolding tactics of classic games like chess, with more recent board games such as Risk. Usually focusing on a theatre of war context, players enjoy the tactical overview of the battle these games provide.

Command and Conquer 4: Tiberium Twilight can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.

Command and Conquer 4: Tiberium Twilight can be played in a Realtime mode. Real Time games are played without opportunity to stop and consider the next move. This creates an experience that is more reaction than strategy based. Sporting, fighting and rhythm action games obviously rely on this style of delivery to work. Other genres, such as strategy or adventure games, can choose whether to be played in turns or in real time. Some games such as Valkyria Chronicles PS3 and PSP provide a turn based strategy experience with real time elements - something that is becoming a popular compromise.

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Reviews

Returning Gamer review Sat, 10 Apr 2010

Command and Conquer 4: Tiberian Twilight is exclusive to PC again, but the base-building Real-time Strategy is lost in favour of a more streamlined tactical system similar to Company of Heroes. The new approach offers a lightweight experience perhaps better suited to the console market than the PC.

Back in the 90's when Real-time Strategy games were just starting out with Starcraft and Warcraft, Command and Conquer defined and popularised the genre with its accessible style and hammy storyline. It was the ultra-serious, full-motion-video cut-scenes that cemented it a place in my heart just as much as the satisfying way you could build up structures, acquire resources and build an army to dominate the battlefield. Command and Conquer 4 completely changes that mechanic and I was surprised to see the game ape the style of Company of Heroes so badly.
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