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WET on 360

WET Screen Shots

WET is a Shooting game available on the 360. It can be played in Thirdperson Singleplayer modes.

WET is a Shooting game. Shooting games present a world in which the character must shoot their way out of dangerous situations. They provide the player with an array of weapons tailored to specific tasks. This unavoidably involves a combination of fisticuffs and gun based fighting that dictates the violent nature of these experiences. Beneath this harsh exterior though is often an intricate tactile game - and this is usually what drives the player.

WET can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.

WET can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.

News

We have our reporters and community keeping an eye on Wet for you, and we'll keep you up to date with the latest developments as they happen.

Reviews

Considered Gamer review Sun, 01 Nov 2009

A tightly clad female character, swords, guns and random goons. WET is a Quentin Tarantino film in game form. It is true popcorn gaming for the masses, a forgettable but palatable experience although you might have to leave any dislike for misogyny or gore at the door. I tried it mostly because I wanted something mindless but entertaining for a couple of days. WET mostly matched perfectly with my wishes, within seconds of finishing the game I had forgotten about it, much like a Summer Blockbuster.

This becomes quickly apparent when, upon loading the game, I learnt how to jump and shoot at the same time: something that I can't see as being overly realistic but very appropriate for an excitable action film. WET is all about killing the nameless goons that confront you, the more 'stylishly' the better. Bonus points are rewarded for stringing together a range of different acrobatic moves and killing a number of goons at a time.
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Frugal Gamer review Tue, 29 Sep 2009

WET pushes the third-person shooter action game into new territory with its over-the-top style and Grindhouse inspired visuals. WET's retro visual style on both Xbox 360 and PlayStation 3 consoles, combines with its ability to move seamlessly between slow-motion gunplay and violent sword-kills to assault the senses unlike any shooter before it. Combining furious fire-fights, acrobatic moves and a grungy-film vibe, the ironic humour and pumping soundtrack blend together to give a pulsating experience that's violently fun and entertaining.

Fixing problems with a gun and bad attitude, Ruby Malone thinks her latest job for a wealthy old man is a simple matter of bringing home his wayward son. But things don't turn out as simply and nobody is who they appear to be. Betrayed and set-up, Rubi's on the path for revenge across three continents, over land and air, hunting down the man who left her for dead.
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Tech Gamer review Thu, 24 Sep 2009

A combination of style and sassy-attitude over substance made Wet a strangely enjoyable blast through the slow-motion world of Rubi Malone. The story maybe stupid and the gameplay ultimately repetitive, but the distictive art-style and grimy presentation left me with a smile on my face and eight hours of entertaining nonsense.

It's not often a game comes along and smacks you in the face with its attitude and style, but that's exactly what Wet tries to do from the very start. For all its flaws, both in level design and with its graphical oddity's, I found myself enjoying the stylistic, slow-motion combat and the deliberate Grindhouse vibe throughout the story.Those two points really underline the entire game and its a pretty shallow experience when you focus in on each of the core components. It became clear that the game wasn't going to deviate from its initial few levels and following the story of Rubi, a hired gun who's only motivation is money and perhaps a sick pleasure in dealing out death and destruction, became an exercise in rinse and repeat gameplay.
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