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Here's what I drew with my mouse after playing Batman: Arkham Asylum. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.
The first time I saw a criminal's head respond to a slow motion, critical hit from Batman, I was astonished in equal amounts by the sheer, unbridled display of graphic violence and the criminal's apparent physical condition of 'unconscious'. Much like the Dark Knight movie, I think Arkham Asylum will surprise us all in the amount of its mainstream commercialization geared towards anyone under 35. In a time where a kid can't walk on a sidewalk without wearing a helmet and a GPS locator, this sort of free range ultra violence is very refreshing.
The button mashing works on a frenzied and a refined level, catering to both spazmatic and elegant gamers alike. The Riddler's portion of the game is also multifaceted with some riddles leaving an immense feeling of satisfaction to the player and others leaving you feeling like a toddler at an easter egg hunt. Yep, there's a lot to love about what has quickly been dubbed 'the greatest superhero game of all time,' and really not much to complain about... unless you're a parent worried about exposing your child to violence equivalent to a tour of a slaughter house.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: