Noah Rodenbeek's review of Mercenaries 2. Subscribe to this column via
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Column:
Mousey Gamer
Format:
PS3
Genre:
Shooting
Written on:
15/10/2009
Here's what I drew with my mouse after playing Mercinaries 2. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.
Mercenaries 2 presented itself in a really straightforward way. It didn't pretend to have a good plot, which is probably the best I have to say about this game. It's a third person shooter that makes you wish you were just playing Grand Theft Auto. The missions seem hollow and pointless, the action is run-of-the-mill, and the environment, for all of its seeming freedom, is just a boring, continual trip through the forest terrain of South America. I called "meh" not ten minutes into this game, and I was right on the money. Finishing the game was more of a chore than a pleasure.
I do have some good things to say about the game. I feel compelled to express how genuinely awesome it was to lob a grenade at a building and have it crumble to pieces. However, this game mechanic seems more like it would make a good addition to the next Grand Theft Auto rather than squandered in the Mercenaries series. At least then I'd be having fun during the other 90% of my gaming experience.

Written by Noah Rodenbeek
Noah Rodenbeek writes the Mousey Gamer column. "My mouse drawn reviews are my gut reaction to whatever game I've just played, and, as a service to the intelligent reader, it will be dispensed with as many pictures and as few words as I can manage."
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