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Sports Island Freedom has been released on 360 Kinect and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Sport Island Freedom is at times impressively ambitious, but mostly disappointingly vague. Ten events chart the game's scattershot approach to the Kinect controls. Although it's mainly young players who are best served, there is a glimmer of brilliance in the Kinect controlled first person shooter Paint Ball activity..."
- Family Gamer (Mon, 15 Nov 2010)
Sport Island Freedom brings Wii sporting know-how to bear on Kinect's controler-less activities. With a wider range of sports on offer this may give Kinect Sports a run for it's money.
Sports Island Freedom aims to translate Sports Island's (Decca Sports elsewhere) success from the Wii's motion controller to the 360's hands free Kinect controls. Although something of an unsung hero on the Wii - and disappointingly never making use of MotionPlus - Sports Island offered some of the most varied and well executed third party experiences.
Sports Island Freedom continues the series' focus on a wide range of niche and unusual sports. This time activities include Tennis, Boxing, Archery, Beach Volleyball, Paint Ball, Dodge Ball, Kendo, Mogul Skiing, Snowboard Cross and Figure Skating.
Each activity has its own camera led control scheme. As for Rare's Kinect Sports it will be the events requiring more finesse that prove the most challenging to operate without holding a controller.
Unlike the Wii games though, Sports Island Freedom makes use of the 360's built in avatars. Although a minor part of the game, this goes a long way to making it feel like a proper 360 title, and lets the developers focus on game play rather than periphery issues.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: