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MotorStorm Apocalypse has been released on PS3 and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Motorstorm Apocalypse marries thrills of off-road racing with end of world bedlam. A little indulgent maybe, but the quality and polish on display shone through even this most juvenile of videogames..."
- Juvenile Gamer (Sun, 29 Jan 2012)
"Motorstorm Apocalypse PS3 is appropriately delayed. Beyond the painful parallels however, there is only the memory of a great game. The majestic environments, track deformation and vehicular variety are all still present, but now they have to compete with the problematically realistic natural disasters and catastrophes..."
- Family Gamer (Mon, 04 Apr 2011)
Motorstorm Apocalypse takes to the blacktop.
MotorStorm Apocalypse takes to a war torn city. With more than a nod at Split/Second's aggressive track, the environment in MotorStrom Apocalypse collapses around you as you drive. But here it's not just that things collapse in a single race - damage and decay of the environment persist through subsequent races.
Other additions promised are vehicle customisation, multiplayer special perks like we have seen in Blur. These all feed into a proper story mode with a greater range of difficulty levels and characters.
Motorstorm Apocalypse promises to include improved graphics with a rumour it will be un 3D. More certain is the inclusion of new night time races with vehicle headlights.
Four player split-screen races were a killer feature for us on the first game and return in Apocalypse. Now though you can also go online with four people on one console.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: