Assassins Creed Brotherhood is a Adventuring game available on the 360 BOOK PS3. It can be played in Thirdperson Singleplayer modes.
Assassins Creed Brotherhood is a Adventuring game. Adventure games are enjoyed for two reasons: they provide enemy encounters that require tactics and strategy to conquor, and they create a fantasy world in which to explore and adventure.
Assassins Creed Brotherhood can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.
Assassins Creed Brotherhood can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.
Brotherhood asks Ezio to grow up. The intriguing new multiplayer world tasks him with leading a teams, managing resources and engaging in city politics. Of course, all this is shot through with beautiful free running escapades and showboating.
Brotherhood picks up again with Ezio our Master Assassin, but this time it's leadership as well as dexterity and strength he will need. Ezio now commands a Brotherhood who will rally to his side. They need to be coordinated to work together to save the day.
Assassin's Creed: Brotherhood 360 relocates Ezio to Rome for the series' best instalment to date.
I absolutely adored Assassin's Creed 2, Ubisoft's free-running historical blockbuster. Whereas the first Creed had offered a medieval Holy Land that was full of local colour but light on meaningful interaction, the sequel's renaissance Italy was chock-full of side quests and optional missions to maintain interest.
Assassin's Creed: Brotherhood, the novel, is marketed as a faithful game-to-book adaptation of the in-game adventures. That is exactly what it is, less clear however is who would read something like this.
My timing in coming across the Assassin's Creed: Brotherhood novel worked out great for me. I had just finished playing Assassin's Creed II (to platinum - go me!) and, while I was fascinated by the story and the historical setting, I had a few gripes with the game-play which were sufficient to deter me from wanting to take the plunge with Assassin's Creed: Brotherhood. At least until it becomes a bargain.
Assassin's Creed Brotherhood finally delivers the world promised by the first game. Variety, imaginative design and tangential gameplay make this my most fascinating stay in the Animus.
I've held a grudge against the Assassin's Creed series for a long time.
Assassin's Creed Brotherhood is still a game I play when the kids are in bed, but unlike the previous games I found it to have an intriguing - and strangely undulating - pace that kept me playing to the end.
I dabbled with the first Assassin's Creed, as much for the stunning animation and climb-anything gameplay as anything else. I could take or leave the heavy handed time travelling element, and the attempts of the soon-to-be assassinated to convince me I was as bad as them felt a little worthy to me.
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