Batman Arkham Asylum is a Fighting game available on the 360. It can be played in Thirdperson Singleplayer modes.
Batman Arkham Asylum is a Fighting game. Fighting games revolve around the interaction of two or more characters in some form of physical combat. Players learn to control characters through either memorisation of button combinations to access more advance moves, or by their reactions and accurate timing.
Batman Arkham Asylum can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.
Batman Arkham Asylum can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.
We have our reporters and community keeping an eye on Batman: Arkham Asylum for you, and we'll keep you up to date with the latest developments as they happen.
In Today's Scripted Gamer Fred and Bob discuss heroes, villains and really bad jokes
Batman: Arkham Asylum still stands tall month's later. Perfect for me and my older teen friends to rave about at college. Stealth to challenge even the recent Splinter Cell Conviction and Street Fighter like fighting combine with Rocksteady's lavish attention to the comics to create a great game.
Batman: Arkham Asylum Game of the Year is out, so I thought I'd revisit it to remind myself why I found it so enjoyable. It was simply a game that I was unable to put down.
Batman Arkam Asylum on 360 and PS3 is the best Batman game to date, granted, but how good is the Challenge Mode. I take another of my close looks at this aspect of the game and discover that Challenge Mode offers the purest combat experience to those who are prepared to put in the effort to fight creatively with precision. Not only that but the experience of achieving the Perfect Knight Bonus is one of gaming's most satisfactory intrinsic rewards.
Flow. I read a newspaper article recently that said one should find the thing in life that provides you with a sense of flow and then somehow try to incorporate that into your day to day life - and, ideally, into your way of making a living. That's the key to happiness, so the article said. Well, I think I've found a little bit of that magic in Arkam Asylum's Challenge Mode.
Here's what I drew with my mouse after playing Batman: Arkham Asylum. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.
The first time I saw a criminal's head respond to a slow motion, critical hit from Batman, I was astonished in equal amounts by the sheer, unbridled display of graphic violence and the criminal's apparent physical condition of 'unconscious'. Much like the Dark Knight movie, I think Arkham Asylum will surprise us all in the amount of its mainstream commercialization geared towards anyone under 35. In a time where a kid can't walk on a sidewalk without wearing a helmet and a GPS locator, this sort of free range ultra violence is very refreshing.
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