Enslaved is a Platforming game available on the 360 PS3. It can be played in Thirdperson Singleplayer modes.
Enslaved is a Platforming game. Platform games task you with getting from point A to point B. The world you journey through is usually based on different levels, and populated with enemies, switches and lifts to be negotiated. As you work through each level you pick up various collectables that accrue score, special abilities and access to hidden areas.
Enslaved can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.
Enslaved can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.
We have our reporters and community keeping an eye on Enslaved for you, and we'll keep you up to date with the latest developments as they happen.
Enslaved parades around as an action platformer. For me though, the scary thing was that it seemed to have nailed every relationship I've ever had.
Enslaved is a post-apocalyptic retelling of the old Chinese tale Journey to the West. Not that the story's inspiration is paramount, it's the interaction of the characters that forms the focus of the game.
you know that dream where you wake up and you're a huge man except with a primate tail, and you're enslaved to a beautiful but fragile and distrusting woman from the future by means of a powerful mindcontrol headband? yeah, well Enslaved: Odyssey to the West basically starts from there.
as we all know, the rough shape of the narrative of that classic dream derives from the ancient, vernacular Ming dynasty story Hsi-yu chi, or Journey to the West, in which the Buddhist monk Xuanzang (probably my second or third favourite Buddhist monk in all of ancient Chinese literature) and his three protector/disciples, journey to India to find and bring back two sutras (scriptures) concerning transcendence and persuasion. the narrative of Enslaved, written by Alex Garland (The Beach, 28 Days Later, Sunshine), loosely drags Hsi-yu chi into the 22nd century for our gaming pleasure.
Enslaved is a beautiful action adventure, perfect for a night-in this Christmas. But what starts with promise fails to develop beyond an emotional pencil sketch. Enslaved lacks that something special to really bring some festive cheer.
Just as blockbuster adventure movies fit the festive season, Christmas is exactly the right time for a blockbuster adventure game. Uncharted 2 was last year's ticket with its endearing banter and high-octane set pieces. It was a cheesy game, we know this, more importantly though it was a lot of fun.
Enslaved PS3 tells a beautiful story that succeeds despite technical issues. Its writing, acted with skill and ground breaking facial animations, kept me hooked to the end of the journey.
Enslaved takes the ancient Chinese story of Journey to the West and turns it into an action adventure in a post-apocalyptic world where robots have take over and humans are clinging on to existence.
Enslaved Odyssey to the West explodes with life and colour. Platforming meets action as writing, performance and game play invite us to dance. Its biggest testament though is the height of expectations it creates - even if on broader terms they were left unmet.
Enslaved is lush and rich as Hollywood's Serkis and Garland make an inestimable difference. But beyond this success is a quieter missed opportunity - to take something very old and make it fresh and unusual and surprising.
There is a classic Chinese story that many of my Asian friends grew up with. Thinking about them, as well as my dad who is obsessed with mythic tales like this. I thought it only prudent to read up about the tale before I played Ninja Theory's videogame version (and follow up to Heavenly Sword (PS3).
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