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Gray Matter on 360

Gray Matter Screen Shots

Gray Matter is a Adventuring game available on the 360. It can be played in Singleplayer modes.

Gray Matter is a Adventuring game. Adventure games are enjoyed for two reasons: they provide enemy encounters that require tactics and strategy to conquor, and they create a fantasy world in which to explore and adventure.

Gray Matter can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.


We have our reporters and community keeping an eye on Gray Matter for you, and we'll keep you up to date with the latest developments as they happen.


Tired Gamer review Mon, 11 Apr 2011

what better format on which to release a new, ambitious point-and-click adventure than a console with a control system that allows you neither to point or to click? "several", you might think, but you'd be wrong, given that DTP's much anticipated (although not by me), Jane Jensen designed p-&-c puzzler Gray Matter has, in edition to the standard, makes-perfect-sense PC release, been ported to the Xbox 360.

having given Sid Meier's Pirates! such a hard time a few reviews back for being a PC game trespassing onto console property when it had no gaw-dern right to be therr, mister, i feel i can only fairly give Gray Matter a decent working over for exactly the same reason.
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Teen Gamer review Thu, 10 Mar 2011

Gray Matter 360 may not change the world, but it delivers a nostalgic point and click experience to a wider audience. I wasn't expecting to like it all that much, but was very soon hooked.

I've heard my dad going on about how great Monkey Island, Day of the Tentacle and Beneath a Steel Sky were, but I've never really got what makes them so interesting. Too much reading and repetitive puzzles that don't make any sense to me - chickens and pulleys for example - have been a real turn off.
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