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Homefront on OST BOOK 360 PS3

Homefront Screen Shots

Homefront is a Shooting game available on the OST BOOK 360 PS3. It can be played in Firstperson Competitive Singleplayer modes.

Homefront is a Shooting game. Shooting games present a world in which the character must shoot their way out of dangerous situations. They provide the player with an array of weapons tailored to specific tasks. This unavoidably involves a combination of fisticuffs and gun based fighting that dictates the violent nature of these experiences. Beneath this harsh exterior though is often an intricate tactile game - and this is usually what drives the player.

Homefront can be played in a Firstperson mode. First Person games view the world from the eyes of the in-game character. You don't see the character themselves apart from their hands, gun or possibly feet as in Mirror's Edge. Because of the imediacy of the experience and sheer volume of visual information the player is offered First Person games lend themselves to the shooting genre. The FPS view enables players to immerse themselves in the experience and react quicker to events in the game. Other games have used a first person view to deliver an unusual perspective on an old genre - Mirror's Edge for example delivers a Platforming genre through a First Person view.

Homefront can be played in a Competitive mode. Competitive Multiplayer games provide experiences where players compete against each other and the computer. Obviously lending itself to sports and team games, these competitive engagements have also dominated the shooting and fighting genres because of the direct combat and expertise involved in each. Although these games were originally played in a split screen style, more recently they are played online via services such as PlayStation Network, Xbox Live and the Nintendo Wireless Connection.

Homefront can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.



Homefront doesn't impress until you see it first hand. While the rhetoric is as expected, there are moments of visual clarity here that feel both substantial and interesting.

Homefront takes us to 2027 and a world in a spiral of decay after fifteen years of economic meltdown. America is now a fallen superpower trying to resist the Greater Korean Republic.
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Soundtrack Gamer review Wed, 13 Apr 2011

Homefront's Original Soundtrack works well in the game, but taken on its own merits lacks any real form.

Amid the massive media campaign surrounding Homefront's hotly anticipated launch, we have seen a small army of peripheral products to sate gamers' hunger for related merchandise. But, where the Homefront novel delivered a fitting accompaniment to the game, the original soundtrack provides less to enjoy.
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Novel Gamer review Thu, 10 Mar 2011

The Voice of Freedom by John Milius and Raymond Benson accompanies the 360 and PS3 release of Homefront. It fleshes out the game's world and provides more exposition and -- if a holiday drags you away from your console -- might be just the book to pack in your bag.

I confess to knowing very little about the forthcoming Homefront game and have approached this novelisation purely as a book to read and enjoy in itself. It appears not to follow the character you control in the game (probably a wise choice to avoid cross-media spoilers) and instead focuses on the adventures of a gossip journalist who becomes involved in the fight for liberation.
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Multiplayer Gamer review Thu, 10 Mar 2011

Homefront 360 but pushes the scope of a first person shooter to its limits. Although wanting to deliver something more grownup, but this dalliance is soon submerged as its high impact pace and inventive gameplay sets the real tone.

I think I have shooting-fatigue. There are just so many games vying for my attention it can be hard to get excited about the next new title that washes up on videogame store shelves.
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