Killzone2 is a Shooting game available on the PS3. It can be played in Firstperson Singleplayer Competitive modes.
Killzone2 is a Shooting game. Shooting games present a world in which the character must shoot their way out of dangerous situations. They provide the player with an array of weapons tailored to specific tasks. This unavoidably involves a combination of fisticuffs and gun based fighting that dictates the violent nature of these experiences. Beneath this harsh exterior though is often an intricate tactile game - and this is usually what drives the player.
Killzone2 can be played in a Firstperson mode. First Person games view the world from the eyes of the in-game character. You don't see the character themselves apart from their hands, gun or possibly feet as in Mirror's Edge. Because of the imediacy of the experience and sheer volume of visual information the player is offered First Person games lend themselves to the shooting genre. The FPS view enables players to immerse themselves in the experience and react quicker to events in the game. Other games have used a first person view to deliver an unusual perspective on an old genre - Mirror's Edge for example delivers a Platforming genre through a First Person view.
Killzone2 can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.
Killzone2 can be played in a Competitive mode. Competitive Multiplayer games provide experiences where players compete against each other and the computer. Obviously lending itself to sports and team games, these competitive engagements have also dominated the shooting and fighting genres because of the direct combat and expertise involved in each. Although these games were originally played in a split screen style, more recently they are played online via services such as PlayStation Network, Xbox Live and the Nintendo Wireless Connection.
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Although Killzone 2 PS3 struggled to match the hype on release, returning to it let me discover a much more immersive experience that really connected with my love of role-play. Sure it's a shooter - but the visceral world it creates makes for a much more theatrical story.
Playing games after the hype has died down is something I would recommend anyone do with at least some of the games in their collection. It can be especially rewarding if you previously played the game during the maelstrom of its release. This is how I approached Killzone 2 - in the vicinity of the announcement of a third instalment, it felt like a good time to take another look.
The much hyped Killzone 2 delivered on its technical promises but failed to give me the gripping experience that its visuals deserve. Although I found the multiplayer an exciting and thrilling evolution of the genre, the singleplayer campaign was lacklustre and forgettable. Its characters and story were impossible to sympathise with and it served up a clichd plate of FPS staples.
First of all there's no doubt that Killzone 2 is a tremendous looking game. But when it comes to FPS games then I'm willing to sacrifice visual quality for a stable and high frame experience. Even in a single-player campaign I want those instant and reactive controls that make the difference between virtual life and death.
Killzone 2 is a shooting game that to some extent is aimed at combating the system selling success of the Halo franchise on the 360. Along with Resistance 2 PS3 it provides some of the most impressive first person visuals seen on a console to date.
Shooting games present a world in which the character must shoot their way out of dangerous situations. They provide the player with an array of weapons tailored to specific tasks. This unavoidably involves a combination of fisticuffs and gun based fighting that dictates the violent nature of these experiences. Beneath this harsh exterior though is often an intricate tactile game - and this is usually what drives the player.
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