Joy Ride is a Racing game available on the 360. It can be played in Sharedscreen Competitive Thirdperson modes.
Joy Ride can be played in a Sharedscreen mode. Shared Screen Multiplayer games create a multiplayer experience where players all share the same screen space. Rather than splitting the screen into portions for each player the game scales to fit each player in view even when they are a long way apart. Football and fighting games often take this approach as the shared view doesn't impede the players ability to take part in the action.
Joy Ride can be played in a Competitive mode. Competitive Multiplayer games provide experiences where players compete against each other and the computer. Obviously lending itself to sports and team games, these competitive engagements have also dominated the shooting and fighting genres because of the direct combat and expertise involved in each. Although these games were originally played in a split screen style, more recently they are played online via services such as PlayStation Network, Xbox Live and the Nintendo Wireless Connection.
Joy Ride can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.
We have our reporters and community keeping an eye on Kinect Joy Ride for you, and we'll keep you up to date with the latest developments as they happen.
Joy Ride Kinect proves that air-steering works but suffers from too much driving assistance. Like many of the cars I review, Joy Ride is fun for a while but isn't a game you will want to live with.
Now, let's get one thing straight, despite my obvious motoring journalism leanings towards more serious racing games, I often play and enjoys non-realistic racers. Sure, they may not always adhere to the rules of physics, but that doesn't stop them being exceedingly good fun. Mario Kart, in its many incarnations, is a case in point.
Kinect Joy Ride offers simple racing with surprisingly natural hands-free controls. The playful steering is mirrored throughout Joy Ride's imaginative modes and challenges.
Joy Ride was going to be a pay-as-you-go XBLA game where you purchased tracks as you needed them. Now called Kinect Joy Ride it has taken on the mantle of the first driving game on the 360's new hands-free system.
Our video game coverage is driven by our columnists. We have tracked down people we think have engaging or unusual perspectives on video games. We then present each of then in their own minisite. You can browse each of these via the Column menu on each page or visit the Columns page.
If you aren't sure which of our columnists you like, you can dip into our stream of Reviews, Articles, Blogs and News. Or maybe try your luck with reviews for a particular Console, Genre or Play style.
Each column is an easy way to follow our writers. They focus on a particular perspective and offer hand crafted anecdotal reivews.
The best place to start depends on how you play games and what sort of person you are: