The destination for everyday artisan reviews.

Lara Croft and the Guardian of Light on 360

Lara Croft and the Guardian of Light Screen Shots

Lara Croft and the Guardian of Light is a Platforming game available on the 360. It can be played in Thirdperson Singleplayer Cooperative modes.

Lara Croft and the Guardian of Light is a Platforming game. Platform games task you with getting from point A to point B. The world you journey through is usually based on different levels, and populated with enemies, switches and lifts to be negotiated. As you work through each level you pick up various collectables that accrue score, special abilities and access to hidden areas.

Lara Croft and the Guardian of Light can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.

Lara Croft and the Guardian of Light can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.

Lara Croft and the Guardian of Light can be played in a Cooperative mode. Cooperative Multiplayer games provide an experience that is played symaltaneously by multiple players. Unlike the simple arena competitive multiplayer style games where players try to kill the most enemies, true co-operative games are designed to take a group of players through a campaign experience together. This will involve sections where players have to work together to proceed - either from the sheer difficulty as in Halo 3 on 360 or by the design of levels such as LittleBigPlanet on PS3.

News

We have our reporters and community keeping an eye on Lara Croft and the Guardian of Light for you, and we'll keep you up to date with the latest developments as they happen.

Reviews

Novel Gamer review Mon, 28 Mar 2011

Lara Croft and the Guardian of Standards: About to set out on her latest adventure, Lara is joined by an unexpected companion.

In terms of gameplay, Witch's Curse isn't too dissimilar to Women's Murder Club on the DS or, over on the Wii, Hidden Mysteries Titanic a series of largely static, detailed locations containing a mix of simple puzzles, generic mini-games, and hidden object searches that look like someone's accidentally overlayed four hundred pieces of clip art in photoshop.
read on...

Multiplayer Gamer review Sun, 13 Feb 2011

Lara Croft and the Guardian of Light emerges from a chequered personal history with a new multiplayer approach to the series that proves it is possible to teach an old dog new tricks.

I have to admit to a fair amount of scepticism when Guardian of Light was announced. When I saw the screenshots and read that the much-beloved Tomb Raider was to receive a spin-off title, my immediate response was to think "low budget cash-in". When I heard the phrase "twin-stick co-op shooter," I thought "dumbing down." When I heard that the Tomb Raider name had been dropped in favour of the more well-known Lara Croft trademark/moniker my worst fears had been confirmed.
read on...

Mousey Gamer review Fri, 17 Dec 2010

Lara Croft and the Guardian of Light is a great change of pace from the recent flood of side-scrolling brawlers available on the PSN. It plays more like a full-length game than something you'd expect to find in the ten-dollar bin at your local PlayStation Store.

Moving Lara through ancient temple mazes by running, climbing, jumping and grappling feels fluid. It's nice to not be constantly distracted with a nonsensical controller layout. Especially impressive is the method for using your arsenal. Using your right-analog stick to aim adds another layer of comfortable intuition to the controls.
read on...

Scripted Gamer review Thu, 09 Dec 2010

In Today's Scripted Gamer Fred and Bob discuss a teenie tiny Lara Croft.

Confused? Listen to the Scripted Gamer Pilot episode to meet our reviewers and hear how it all started that fateful day.
read on...

Soulful Gamer review Sat, 25 Sep 2010

Lara Croft and the Guardian of Light 360 is a new direction for the turbulent Tomb Raider franchise. With a reduced scope Guardian of Light focuses on providing an combat action experience interspersed with the traditional Tomb Raider-style puzzles.

With the fixed isometric perspective and still-frame cut-scenes I was initially dismayed at how different Guardian of Light was from the classic Tomb Raiders. The sense of exploration, of grand and ancient structures that crumbled under Lara's hands is gone, replaced by a combat-heavy approach that firmly accentuates the light nature of an arcade download experience. No epic vistas or jet-setting adventures across ancient and craggy history here.
read on...

© Game People 2006-10 | Advertise


Start Here

Home | About | Start Here | Contact

Ways to read Game People

Our video game coverage is driven by our columnists. We have tracked down people we think have engaging or unusual perspectives on video games. We then present each of then in their own minisite. You can browse each of these via the Column menu on each page or visit the Columns page.

You can stay on top of new reviews via our Graphical or Blog style homepage. You can also subscribe via RSS, Email, Twitter or Facebook.

If you aren't sure which of our columnists you like, you can dip into our stream of Reviews, Articles, Blogs and News. Or maybe try your luck with reviews for a particular Console, Genre or Play style.

Columns

Each column is an easy way to follow our writers. They focus on a particular perspective and offer hand crafted anecdotal reivews.

The best place to start depends on how you play games and what sort of person you are: