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Sim City on IPHONE DS

Sim City Screen Shots

Sim City is a Strategy game available on the IPHONE DS.

Sim City is a Strategy game. Strategy games provide experiences that require quick thinking, and forward planning from the gamer. They combine the unfolding tactics of classic games like chess, with more recent board games such as Risk. Usually focusing on a theatre of war context, players enjoy the tactical overview of the battle these games provide.

News

We have our reporters and community keeping an eye on Sim City for you, and we'll keep you up to date with the latest developments as they happen.

Reviews

Haiku Gamer review Tue, 07 Apr 2009

Five second reviews. Written, folded and photographed by hand for your pleasure. My haikvu's bring you bite sized hand sculpted game reviews. They combine the Japanese art of origami with haiku poetry.

My favourite map is the Nightfire map. It's set in an area of houses, and I think it's the most fun to play. There's a sniper area on either side, with one being hard to defend but with a good view of most of the battlefield. The other sniping area only has one entrance, but only a narrow line of sight. Because there are two, and both have weaknesses, sniping doesn't become crazily overpowered like in other maps. There's also a bunch of different routes through the level, so all the different game types are pretty fun.
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Family Gamer review Tue, 11 Sep 2007

The first time you play Sim City should be a moment you remember for the rest of your life. The fascination that grows as your realise the connection you have to those poor souls living down in your metropolis, is a unique and compelling game experience. Hyperbole maybe, but this is a game that really did cut its own path, and create a whole new genre along the way.

My first encounter with the Sim City phenomenon, back on the Amiga, was probably aided by the fact that I hadn't heard of the game before. News had reached the various magazines that a strange educational tool was now selling like hot cakes on our good old 16-bit systems. After the reviews backed up the collective hunch that this was a special little game, I forked out the £19.99 and gave it a punt. I spent the next four or five weeks engrossed in the finer points of city economics, town planning, social experimentation and traffic control. Whilst it didn't directly help my geography G.C.S.E, it was certainly a lot of fun and felt more productive than blowing aliens away or playing virtual football with tiny little men.
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