Soul Bubbles is a Platforming game available on the DS.
Soul Bubbles is a Platforming game. Platform games task you with getting from point A to point B. The world you journey through is usually based on different levels, and populated with enemies, switches and lifts to be negotiated. As you work through each level you pick up various collectables that accrue score, special abilities and access to hidden areas.
We have our reporters and community keeping an eye on Soul Bubbles for you, and we'll keep you up to date with the latest developments as they happen.
Soul Bubbles brings Loco Roco to the DS in some style - matching both gloopy physics, and high production values. But more than this it proves that gameplay and controls matter more than visuals.
Although I really enjoy gaming with my kids, I am still a few years away from really being able to 'play' with them. Currently I do more assisting than playing. Whether the controls are too complex, or the motor skills of a three and five year old still have dome developing to do before they are ready, there aren't many games that they can happily play on their own. Buttons in particular seem to cause confusion, both the pressing and holding for acceleration and the left right D-Pad to steer.
After the success of Loco Roco, an organic platform game on the PSP that tasked you with rolling various bubble shaped creates around a plant filled environment, Mekensleep successfully bring a similar experience to the DS that makes the most of the handheld's touch screen controls.
Soul bubbles takes the platform game concept and stretches it to near breaking point - but in a good way. Here, you guide your on-screen character (a bubble) through various caverns and caves, avoiding enemy creatures and unhelpful air currents. This is all controlled with simple swipes of the stylus that really give the impression of blowing an amorphous bubble through space.
Our video game coverage is driven by our columnists. We have tracked down people we think have engaging or unusual perspectives on video games. We then present each of then in their own minisite. You can browse each of these via the Column menu on each page or visit the Columns page.
If you aren't sure which of our columnists you like, you can dip into our stream of Reviews, Articles, Blogs and News. Or maybe try your luck with reviews for a particular Console, Genre or Play style.
Each column is an easy way to follow our writers. They focus on a particular perspective and offer hand crafted anecdotal reivews.
The best place to start depends on how you play games and what sort of person you are: