Splinter Cell: Conviction is a Shooting game available on the 360. It can be played in Thirdperson Singleplayer Cooperative modes.
Splinter Cell: Conviction is a Shooting game. Shooting games present a world in which the character must shoot their way out of dangerous situations. They provide the player with an array of weapons tailored to specific tasks. This unavoidably involves a combination of fisticuffs and gun based fighting that dictates the violent nature of these experiences. Beneath this harsh exterior though is often an intricate tactile game - and this is usually what drives the player.
Splinter Cell: Conviction can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.
Splinter Cell: Conviction can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.
Splinter Cell: Conviction can be played in a Cooperative mode. Cooperative Multiplayer games provide an experience that is played symaltaneously by multiple players. Unlike the simple arena competitive multiplayer style games where players try to kill the most enemies, true co-operative games are designed to take a group of players through a campaign experience together. This will involve sections where players have to work together to proceed - either from the sheer difficulty as in Halo 3 on 360 or by the design of levels such as LittleBigPlanet on PS3.
We have our reporters and community keeping an eye on Splinter Cell: Conviction for you, and we'll keep you up to date with the latest developments as they happen.
Splinter Cell: Conviction succeeds in making stealth games accessible, but loses something along the way. It apes Bond movies which themselves (more recently) reflect the Bourne franchise. While this grittier, more personal territory results in an intense singleplayer experience, the level of violence is troubling and often derivative.
Sam Fisher is Splinter Cell's long time protagonist, working as a field agent for Third Echelon, a black-ops division of the NSA. While previous games focused on generic Tom Clancy plotlines, Conviction immediately follows the previous game, Double Agent, and draws a retired Sam Fisher back into the world of espionage in order to avenge the death of his daughter.
Splinter Cell Conviction's emotional story of how far you can push a man before he breaks, haunted my thoughts during the couple of weeks I played it.
The Splinter Cell series has followed the exploits of Sam Fisher for a decade and he's seen some pretty rough moments. The games themselves have mirrored this with varying quality. Happily though Conviction brings Fisher's harrowing experience together with deft gameplay to create a game that is hard to get out of your head.
Splinter Cell Conviction brings your favourite stealthy killing machine back after four long years. And with it comes more than a few changes - Conviction blows the dust off the aged stealth-action genre and will change the way you'll view 3rd-person action games for good.
Whereas stealth in previous Splinter Cell and Metal Gear Solid titles (by comparison much cheaper 360 games) was all about avoiding enemies, Conviction turns the tables in an impressive way. Instead of being frustrated when your position is revealed, Conviction turns you into an unstoppable hunter, giving you a sense of power that turns these moments into opportunities. The enemies in Conviction may be much smarter than before but more often than not it's them who are freaking out as you silently take them out.
Splinter Cell has curtailed the methodical style that made the series popular. Now the story rather than the action comes into much sharper focus. Though this brutal treatment of human life is unfeeling Splinter Cell Conviction still provides a dark and disturbing experience.
The Splinter Cell games never appealed to me due to the tone and nature of their premise. Playing a cold-hearted killer for a government organisation intrigues me, but the narrative was never compelling enough for me to overlook the ambiguous morals. Conviction isn't any different in that regard - except that you are now more vulnerable away from the comfort of the 3rd Echelon.
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