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Stoked on 360

Stoked Screen Shots

Stoked is a Sporting game available on the 360. It can be played in Thirdperson Singleplayer modes.

Stoked is a Sporting game. Sports games recreate a wide variety of real life competitive activities. Depending on the sport, these will either have an action or strategy focus. Popular sports games are often released on an annual basis, each year the game receives new player rosters and game improvements.

Stoked can be played in a Thirdperson mode. Third Person games view the world from over the right shoulder of the character being controlled. This enables you to see the character you are controlling as well as their surrounds. Although not as immersive as first person, third person games enable more complex moves and interactions with the environment.

Stoked can be played in a Singleplayer mode. Single Player Campaign games focus on one player's experience. Rather than collaborate with other players either locally or online, players progress alone. The campaign style of gameplay offers a connected series of challenges to play through. These chapters work together to tell a story through which players progress. Single player games are able to focus on one experience of a scenario, so that it is usually a richer, more visceral game.

News

We have our reporters and community keeping an eye on Stoked for you, and we'll keep you up to date with the latest developments as they happen.

Reviews

Sports Gamer review Wed, 18 Nov 2009

After a significant lapse since the U.S. release, the beginning of October saw the arrival of the European version of the somewhat diminutive snowboarding sim Stoked on 360 and PS3. Despite concerns about its pacing and the lack of clear signposting, the more I've played it, the more I've found myself drawn to its no-nonsense approach, lean, focussed feel and pleasing attention to detail.

Right from the off, almost everything about Stoked feels likes it's been stripped back. It doesn't feel stark and bare, however, it feels toned and classy - like the way once you reach a certain price tag cars start to come with less, rather than more. There is no pointless back-story in which we find out about how our character has some over-arching reason for his desire to achieve snowboarding greatness, no deluge of options screens requiring confirmation of as-yet unknown variables. You choose some features for your character from among the most basic aspects of a person, some kit from a very limited stock, and you hit the helicopter and head for the mountain.
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