Tiger Woods 09 is a Sporting game available on the Wii.
Tiger Woods 09 is a Sporting game. Sports games recreate a wide variety of real life competitive activities. Depending on the sport, these will either have an action or strategy focus. Popular sports games are often released on an annual basis, each year the game receives new player rosters and game improvements.
We have our reporters and community keeping an eye on Tiger Woods 09 for you, and we'll keep you up to date with the latest developments as they happen.
The annual update to the Tiger Woods franchise always brings with it the good and the bad. Whereas the 360 and PS3 console versions have graphical and feature updates to bash out, the Wii version still has to find its feet with its control system. In 09, the game brings some solid improvement across the board but manages to ruin the putting mechanic completely. This fundamental flaw unbalanced the entire game for me and had me reaching for the 08 version instead.
So let's get the bad news over with first. The putting mechanic has been simplified from Tiger 08. Gone is the two-stage real putting swing. Now, you can simply dial in the required strength of put and trigger the shot with a forward flick. No problem here, many will praise the move to make this aspect of the game more understandable.
This true swinging golf is the closest I've ever come to playing without ever striking a real ball. With impressively engrossing environments Tiger Woods 09 ticks all but the most important of my boxes - online play is an empty experience where the other golfers seem no more real than their invisible offline computer counterparts. This world needs populating - I feel lonely.
Sunday afternoon, I step onto the course. Birds and ambient noises echo in the fading summertime light. As I start out my Tiger Woods 09 golf career the course pans out before me with some stunning environmental cues that convince me I actually there; tree movements, sunlight glare and nicely completed distant hills and buildings. This is all good to me; if I'm going play a golf game, I need to feel I'm actually there. Tiger Woods 09 has this 'real golf course' feel down to a tee, although I must confess I speak as someone who has never stepped onto a golf course sober.
The long awaited update to Tiger Woods 08 arrives in the form of Tiger 09 and brings with it both good and bad news. The good reveals some solid work in drive tuning and chipping control, whilst the bad focuses on frustrating peculiarities with the putting game.
Let's get the bad news out the way first - the putting mechanic. Gone is the two-stage real putting swing, now, you simply dial in the required strength of putt and play the shot with a forward flick. Unfortunately, this new found simplicity makes Tiger 09's main weakness all the more prominent. Because you should be able to be more accurate, more easily than before, it becomes obvious when the game simply doesn't deliver the putt you played - and this happens regularly.
Tiger Woods 09 re-wraps Tiger Woods 08 with some great audio-visuals, but manages to literally break the putting. After hanging on for a tweaked version of last year's game (better chipping, longer iron play and a bit more on screen information would have sufficed), EA deliver on many levels but ignore some basics and create real problems with the putting.
We'll get onto the meat of the game in a bit, but unusually for us we need to talk about the controls first. Driving and chipping are largely the same as last year, benefiting from the excellent one-to-one swing on the Wii, with a little extra solidity added to the action. But putting, which was one of the successes of Tiger Woods 08, is oddly broken.
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