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Batman: Arkham Asylum 360 Review

13/09/2009 Artistic Mousey Gamer Review
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Batman: Arkham Asylum 360

Batman: Arkham Asylum



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Here's what I drew with my mouse after playing Batman: Arkham Asylum. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.

The first time I saw a criminal's head respond to a slow motion, critical hit from Batman, I was astonished in equal amounts by the sheer, unbridled display of graphic violence and the criminal's apparent physical condition of 'unconscious'. Much like the Dark Knight movie, I think Arkham Asylum will surprise us all in the amount of its mainstream commercialization geared towards anyone under 35. In a time where a kid can't walk on a sidewalk without wearing a helmet and a GPS locator, this sort of free range ultra violence is very refreshing.

The button mashing works on a frenzied and a refined level, catering to both spazmatic and elegant gamers alike. The Riddler's portion of the game is also multifaceted with some riddles leaving an immense feeling of satisfaction to the player and others leaving you feeling like a toddler at an easter egg hunt. Yep, there's a lot to love about what has quickly been dubbed 'the greatest superhero game of all time,' and really not much to complain about... unless you're a parent worried about exposing your child to violence equivalent to a tour of a slaughter house.

Written by Noah Rodenbeek

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Noah Rodenbeek writes the Mousey Gamer column.

"My mouse drawn reviews are my gut reaction to whatever game I've just played, and, as a service to the intelligent reader, it will be dispensed with as many pictures and as few words as I can manage."

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