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Way of the Samurai 3 360 Review

26/12/2009 Artistic Mousey Gamer Review
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Way of the Samurai 3 360

Way of the Samurai 3



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Here's what I drew with my mouse after playing Way of the Samurai. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.

Playing Way of the Samurai 3 on 360 and PS3 is like making a peanut butter and jelly sandwich... blindfolded... and the ingredients aren't always good. The bitter-sweet part about this game is not knowing the consequences of your actions until everything is finished.

You play a samurai traveling through a village in feudal Japan. Passing between sections of the map will make time pass and trigger different events depending on that time and what you've already done. Trial-and-error is a mild statement here. With at least two routes out of any section, the possibilities feel infinite. Luckily the Way of the Samurai franchise always makes good on re-playability, and getting an unsatisfactory ending acts as more of a incentive than discouragement.

Although the sword menu (which you'll use frequently) has evolved drastically from Way of the Samurai 2, the developers stuck with the tried and true combat styles which differ between types of weapons. Mastering each is still addictive, and will leave you eagerly awaiting your next violent encounter. Way of the Samurai 3 is a great gaming experience, just be careful which ingredients you choose.

Written by Noah Rodenbeek

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Noah Rodenbeek writes the Mousey Gamer column.

"My mouse drawn reviews are my gut reaction to whatever game I've just played, and, as a service to the intelligent reader, it will be dispensed with as many pictures and as few words as I can manage."

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