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Bionic Commando 360 Review

13/11/2009 Artistic Mousey Gamer Review
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Bionic Commando 360

Bionic Commando




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Soulful Gamer (PS3)

Here's what I drew with my mouse after playing Bionic Commando. I hope you like my video game reviews that are not hand drawn - but written one mouse stroke at a time.

I completely missed the sense of nostalgia everyone was going on and on about when Bionic Commando for the PS3 and 360 was first released. Not once did this game make me pine for that game I hardly remember playing on the NES when I was 8.

This militaristic adventure game with hexagon graphic designs felt reminiscent of game I hold dear to my heart, but that game was Metal Gear Solid. Bionic Commando is clunky in gameplay as well as level design. If I had two additional fingers on each hand I may have gotten comfortable with the controller layout, and each new stage raised my expectations with what would always turn into a disappointingly restricted amount of playing area.

The overall experience was that weird boring feeling that comes just before complete frustration sets in. On a scale of 1 to unicorn-riding-pirate-zombie, this game is medial-household-chore.

Written by Noah Rodenbeek

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Noah Rodenbeek writes the Mousey Gamer column.

"My mouse drawn reviews are my gut reaction to whatever game I've just played, and, as a service to the intelligent reader, it will be dispensed with as many pictures and as few words as I can manage."

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