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Kingdoms of Amalur: Reckoning 360 News

14/01/2012 Specialist Reporting Gamer News
Guest author: Chris Jarvis
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Kingdoms of Amalur: Reckoning 360

Kingdoms of Amalur: Reckoning




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Chris Jarvis
The Elder Scrolls: Skyrim

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Kingdoms Of Amalur: Reckoning will be trying to woo the Skyrim crowd this February with some heavyweight names and an fascinating cross-promotion with Mass Effect 3.

Given that nearly everyone I know who is playing The Elder Scrolls: Skyrim seems to have disappeared off the face of the earth since its release last November, I'm not sure how much appetite they will have for another epic roleplaying adventure so soon. However, Kingdoms of Amalur: Reckoning comes with a solid fantasy heritage which should set it in good store. The story is written by fantasy fiction legend R.A. Salvatore, with some design by Todd McFarlane, comic-book author and creator of Spawn. The game itself is designed by Ken Rolston, who designed two previous Elder Scrolls titles.

To provide real fans with a twist, Kingdoms of Amalur will launch with a cross-over promotion with Mass Effect 3. Commander Shepherd's combat armour will inspire a battle-scarred suit of plate armour in Kingdoms of Amalur alongside Omni-Blade style daggers. This can be unlocked by playing the Mass Effect 3 demo before commencing your adventure in Kingdoms of Amalur: Reckoning.

Conversely, playing the Kingdoms of Amalur: Reckoning demo before Mass Effect 3 will give access to some gnarly fantasy armour and a Chakram Launcher in the sci-fi roleplaying epic.

Perhaps disappointingly for some, Kingdoms of Amalur: Reckoning features no multiplayer co-op. However, the designers have promised that this is because the story and singleplayer experience is focused on a solo experience. It will be interesting to see how this decision pans out on its release. It's worth noting that the world explored by this game will set the scene for an upcoming MMO, so there is multiplayer action promised for later, albeit in a different title.

Kingdoms of Amalur: Reckoning is currently planned for release on the Xbox 360, Playstation 3 and Windows PC February 10th 2012.

Guest review by Chris Jarvis

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Chris Jarvis wrote this Reporting Gamer article under the watchful eye of Paul Govan.

"The problem with video game news is that there is so much of it. I've made it my task to sift out the noise and bring you news about games I think you should be excited about."

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