Subscribe to the Reporting Gamer column:
RSS or
Newsletter.
Format:
360
Genre:
Sporting
Buy/Support:
Support Paul, click to buy via us...
Pro Evolution Soccer 2011 has undergone a dramatic overhaul to bring the most advanced set of gameplay options to this latest version of the series. Utilising over 1000 new animations the game promises to deliver greater control and realistic looks to passing, shooting and crossing the ball. With a new power gauge and customisation options extending to custom stadiums, PES 2011 hopes to match its fiercest football rival step for step.
Total control is Pro Evolution Soccer's new buzzword and an all-new power guage system allows us to govern the strength and position of each pass. The ability for complete 360-degree control also allows for some new tricks and feints, as well as a layer of realism to the passing system. Customisation options have also been expanded to include stadiums and players can now create their unique home ground to use in the game.
A revamp of the Become a Legend mode has made it to all versions of the new game alongside reworked jostling, dribbling and hold-up play. Motion controls are fully implemented in the Wii version while the graphics on the Xbox 360, PS3 and PC have been improved to add realism.
Pro Evolution Soccer 2011 has undergone the biggest overhaul in its history. Bringing new and advanced options to the football field such as the power gauge and 360-degree passing system, PES 2011 also overhauls its career sections and general interface. Pro Evolution Soccer 2011 releases in autumn for PS3, Xbox 360, PC, PS2, Wii, DS and PSP.
Paul Govan writes the Reporting Gamer column.
"The problem with video game news is that there is so much of it. I've made it my task to sift out the noise and bring you news about games I think you should be excited about."
Here are the games I've been playing recently:
© GamePeople 2006-13 | Contact | Huh?
Family Video Game Age Ratings | Home | About | Radio shows | Columnists | Competitions | Contact RSS | Email | Twitter | Facebook With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that. But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy. |
Our columnists each focus on a particular perspective and fall into one of the following types of gamers:
|