About GamePeople

CrossBoard 7 360 Kinect Review

02/12/2010 Specialist Sports Gamer Review
Guest author: Paul Govan
Game Reviews
Home | Family Video Game Guides | Specialist | The Sports Gamer Column

Subscribe to the Sports Gamer column:
RSS or Newsletter.


Why not try our Blog, Radio or TV shows. Click for samples...


CrossBoard 7 360 Kinect

CrossBoard 7

Format:
360 Kinect

Genre:
Racing

Style:
Competitive

Further reading:
Paul Govan
Sonic Free Riders (Kinect)
Kinect Sports

Buy/Support:
Support David, click to buy via us...


CrossBoard 7 uses Kinect's controls wisely in a downhill boarding experience that reminded me of the real thing. If you have the time to invest it really starts to flow.

I don't consider myself an expert when it comes to snowboarding, but I do pride myself on knowing the basics. Having found Sonic Free Riders (Kinect) too rudimentary to account for real-life boarding skills I wasn't expecting a lot from Cross Board 7.

But rather than the complex challenges and fiddly steer of Sonic Free Riders, I was impressed to find a much more controllable ride. Rather than overcomplicating things with collectibles, power-ups and the like, Cross Board 7 (Adrenalin Misfits in the States) focuses on creating a true to life - if cartoony - rendition of getting down a slope.

The controls are more sensitive than Sonic Free Riders too, although still not delivering the immediacy of a joy pad. I didn't mind this lack of precision, after all in real life you are not in total control of your board - not all the time anyway. At first this mean I was bumping off the edges and struggling to hit a clean run but with practice I learnt to look ahead more and anticipate the approaching corners, again something that mirrored the focus you need to do this for real.

Like Kinect Sports you can use your 360 avatar as your character in the game.

Once you have got to grips with the controls via the comprehensive tutorials you are given access to a range of modes for both one and two players. The usual Race, Slalom and Time trial challenges are joined by more fantastical events like Fly Distance and Balloon Buster.

Doing well in these events grants access to different locations, each with their own aesthetic, dangers and opportunities. Snowy mountains give way to rivers before taking you to glaciers, caves and even desserts and volcanoes. They all look good and feel distinct from each other.

This isn't a perfect game by a long shot. The Kinect controls where you lean to steer and move limbs to trigger jumps, stomps and balancing are sometimes a bit hit and miss. As I said, this gets better with practice, but you do need to invest pretty heavily to get the most out of it.

The way the achievements come thick and fast makes it clear that this is a game aimed at more casual players. However, it is probably only the more committed players - either the core gamer or those with more than a passing interest in the sport - that will have the perseverance to get past the initial stages.

Cross Board 7 recreates the sense of flow you get from a real slope.

A good thing about this though is that, like Kinect Sports you can use your 360 avatar as your character in the game. Not only does it make it easier to read the visual feedback but it also adds to the overall feel of the experience to see your hand crafted virtual self carving down the slopes.

And this is why the game works for me, it simply feels right. CrossBoard 7 recreates the sense of flow you get from a real slope. Of course, the real thing is a very different experience, but something of it has been captured here. And the slight vagueness of the Kinect controls actually work in its favour.

Guest review by Paul Govan


You can support David by buying CrossBoard 7



Subscribe to this column:
RSS | Newsletter

Share this review:

Paul Govan wrote this Sports Gamer article under the watchful eye of David Kenson.

"I bring twenty or so years of enthusiasm for, and experience of, sports to bear on my reviews of all sorts of sporting games. I've usually got what John Virgo would call the 'commentators eye' because I've played in the real world."

Here are the games I've been playing recently:




© GamePeople 2006-13 | Contact | Huh?

Grown up gaming?

Family Video Game Age Ratings | Home | About | Radio shows | Columnists | Competitions | Contact

RSS | Email | Twitter | Facebook

With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.

But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.

What sort of gamer are you?

Our columnists each focus on a particular perspective and fall into one of the following types of gamers: