Skylanders Giants has been a title we've been following for a long time. We've been priveleged to be able to bring you preview videos and behind the scenes interviews with the game's creators. We've collected here all of our episodes featuring developer interviews and insights into the technology. Enjoy!
Skylanders Giants Wave 1 Character Play Through with Paul Reiche (FGTV 2.36)
Skylanders Giants Technology with Robert Leyland Senior Engineer (FGTV 2.43)
Skylanders Giants Sound Director Interview Dan Neil (FGTV 2.44)
Skylander Giants Evolution with I-Wei Huang Character and Toy Director (FGTV 2.45)
Skylanders Giants Art Director Interview (FGTV 2.46)
Skylanders Giants Executive Producer Jeff Poffenbarger Interview (FGTV 2.47)
Subscribe to the Family Gamer TV column:
RSS or
Newsletter or YouTube.
Previously on FGTV...
Episode 2.1: Kinect Rush Review
Format:
360
Genre:
Adventuring
Style:
Augmented
Cooperative
Physical
Sharedscreen
Thirdperson
Buy/Support:
Support Andy, click to buy via us...
Skylanders Giants has been a title we've been following for a long time. We've been priveleged to be able to bring you preview videos and behind the scenes interviews with the game's creators. We've collected here all of our episodes featuring developer interviews and insights into the technology. Enjoy!
We've written about related titles here:
Andy Robertson writes the Family Gamer column.
"Videogame reviews for the whole family, not just the kids. I dig out videogame experiences to intrigue and interest grownups and children. This is post-hardcore gaming where accessibility, emotion and storytelling are as important as realism, explosions and bravado."
Here are the games I've been playing recently:
© GamePeople 2006-13 | Contact | Huh?
Family Video Game Age Ratings | Home | About | Radio shows | Columnists | Competitions | Contact RSS | Email | Twitter | Facebook With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that. But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy. |
Our columnists each focus on a particular perspective and fall into one of the following types of gamers:
|