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Shiny-headed Assassin Makes Promising Noir Return

26/02/2012 Hitman: Absolution News
Guest author: Chris Jarvis
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Hitman: Absolution 360

Hitman: Absolution




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Chris Jarvis
Assassin's Creed

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Hitman: Absolution sees the return of the no-qualms assassin and his adventures promise to be more cinematic than ever. Hopefully this won't come at the expense of free choice which made the series so popular.

Hitman: Absolution will mark the 5th entry in the popular game series and for this outing the tone is much darker and more likely to follow a personal journey for Agent 47 than running the usual contracts. The details released so far indicate that it is a highly cinematic experience and will feature very different gameplay than Hitman fans have seen before.

It's hard to say at this point exactly how this title will shape up, but I for one hope that if there is one element of the previous games which is retained, it is the freeform nature of any assassination missions. I was always impressed by the Hitman titles which allowed you to study your target and environment and work out a personal approach to completing the level.

One criticism which I usually make of the Assassin's Creed series is that while it's highly entertaining stalking about and killing random guards in a variety of sneaky ways, often the kills of major characters end up as a series of more linear set-pieces. I find that this denies you the thrill and satisfaction of a personally-planned approach and I hope that in providing a more cinematic, directed experience, Hitman: Absolution will not do away with player choice in how to approach targets.

As you will see from these shots, Hitman: Absolution is unrepentant in its use of adult content and graphic violence, so this will definitely be a game for older players only.

Hitman: Absolution is planned for release on the Playstation 3, Xbox 360 and Windows PC and is awaiting a release date, but is currently expected during 2012.

Guest review by Chris Jarvis

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Chris Jarvis wrote this Reporting Gamer article under the watchful eye of Paul Govan.

"The problem with video game news is that there is so much of it. I've made it my task to sift out the noise and bring you news about games I think you should be excited about."

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