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Mass Effect 3 has been released on 360 and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Game People Live is touring the UK, a live theatre performance of our video-game review songs, comedy and radio-plays. .."
- Family Gamer (Thu, 17 May 2012)
"Rebecca Mayes reviews Mass Effect 3 with her live performance at our theatre show. He song questions the stereotypical use of body image in the game..."
- Audio Gamer (Wed, 25 Apr 2012)
"Mass Effect offers a homegenised humanity that I didn't really get along with. I wanted to sing a song that celebrated people's bodies for the unique individuals that they are. It will be interesting to see how Mass Effect 3 deals with all this..."
- Rebecca Mayes Live (Tue, 11 Oct 2011)
"Mass Effect 3 completes the trilogy by raising the stakes and improving the mechanics. By enabling us to bring our previous save games, we will all be treated to another unique dress-up experience. .."
- Dressup Gamer (Wed, 07 Sep 2011)
"Mass Effect 3 straddles action, story and roleplay modes. However it is the support for your previous adventures that is most exciting here..."
- Multiplayer Gamer (Sat, 27 Mar 2010)
Mass Effect 3's third chapter has finally been announced, and it draws the curtain back on a beleaguered Earth under attack by the Reapers.
Following the success of both Mass Effect (360) and Mass Effect 2 (360), that stood head and shoulders from the crowd through branching gameplay and filmic voicework, Mass Effect 3 has its work cut out to maintain those high standards as it concludes the series.
You will again play as Commander Shepard and lead a squad to battle the invasion of earth. Although no firm date has been announced Mass Effect 3 is expected late 2011.
Platforms have still be to confirmed, but it is likely (following the iminant release of Mass Effect 2 on PS3, that it will launch on PC, Xbox 360 and PlayStation 3 simultaneously.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: