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WWE Smackdown vs Raw 2011 has been released on 360 and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"WWE Smackdown Vs Raw 2011 360 features a plethora of customisation and gameplay options for wrestling fans, but all those menus and variables can't distract from a game that's lacking in any real atmosphere or excitement..."
- Story Gamer (Mon, 17 Jan 2011)
WWE Smackdown vs Raw 2011 returns us to wrestling theatre. A makeover, fresh physics join the old favourites to fend off newcomers to the fighting genre.
The WWE annual centrepiece shows that experience goes a long way. Even with the fresh newcomers of UFC 2010 and MMA, Smackdown vs Raw still has plenty of life left. And as always there is as much drama off the mat as there is on it.
Players can tailor both their moves, get-ups and physique as they progress through the Road to WrestleMania main campaign. Game scenarios react to player decisions to create more spontaneous action.
This year they can also share and download community content with a simpler WWE Community Creations feature. Alongside the imaginative player creations there are of course 70 official WWE Superstars and Divas. New skin, textures and movement technology (ed: as well as sounding rather painful) promises to up the visuals this year too. A new real-time physics model ensures each matches looks and feels unique.
WWE Smackdown vs Raw 2011 is released on 26th October 2010 on Xbox 360, PlayStation3, PlayStation2, and Wii, with a portable version for the PSP.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: