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Super Street Fighter IV Arcade Edition has been released on 360 and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Super Street Fighter IV Arcade Edition is ultimately a minor update. Whether this matters to you depends on whether you are a real player, or someone who just dips in and out of the Street Fighter world..."
- Teen Gamer (Mon, 20 Jun 2011)
Super Street Fighter IV Arcade Edition may sounds like more of the same, but for aficionados this is a whole new world jetting in from the Japanese arcades.
Early last year Super Street Fighter 4 was released for both 360 and PS3. It was an update to the previous year's Street Fighter 4. While this seemed to echo the early 90's habit of full retail incremental updates, Capcom assured fans Super Street Fighter 4 was to be the definitive version.
Then they changed their mind. So now we have Super Street Fighter 4 Arcade Edition. That said, you don't have to buy a whole new game this time. Arcade Edition comes both as a stand alone disc for new players, and as DLC for existing owners.
Arcade Edition incorporates the latest arcade update: character balancing, new EX moves but most importantly four extra characters. This update may be less dramatic than the last but is still represents a significant change.
Most interesting of the new fighters are Yun and Yang, a pair of twins from Street Fighter 3. These two brothers from Hong Kong bring with them unique fighting styles and moves to learn and perfect. The other two additional members are Evil Ryu and Oni, a variation on Akuma. As simply alterations of existing characters these two may bring some subtleties but changes are essentially cosmetic.
Some good news for thrifty owners of Super Street Fighter 4 is that the move to the Arcade Edition is not essential, as the two versions will remain combatable for online play. However the reasonable price point of the DLC (around GBP10), means that most players will probably be taking advantage of the upgrade when it is released on Xbox 360 and PS3 this June.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: