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Carrier Command: Gaea Mission PC News

20/05/2011 Specialist Reporting Gamer News
Guest author: Chris Jarvis
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Carrier Command: Gaea Mission PC

Carrier Command: Gaea Mission




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Dressup Gamer (PC)

Carrier Command: Gaea Mission has been released on PC and been provided for us to preview/review by the publisher.

Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:

"Carrier Command Gaea Mission PC updates a much loved classic mixing both real time strategy and first person vehicle combat with modern touches and a cutting edge engine. The commanding role it creates ensures it's not just for the retro gamer..."
- Dressup Gamer (Thu, 25 Aug 2011)

Carrier Command: Gaea Mission PC Release

20/05/2011 05:01

Carrier Command: Gaea Mission returns classic command strategy to the PC. Most importantly though it extends its powerful space opera saga.

In 1988, Realtime Games created Carrier Command (ed: I remember it on the Amiga) - among the earliest games to use 3D graphics in its depiction of war raged upon land, sea and in the skies. Bohemia Interactive, the developers of Arma II, are bring classic Carrier Command gameplay up to date with a new story based on the Gaea trilogy of novels.

Details are sketchy at present, but the original Carrier Command gave players the opportunity to take control of a fully equipped battleship. At their disposal were a mixture of amphibious landing craft and aircraft, as well as decoy drones and a ship-mounted cannon which could be fired defensively in first-person mode. All vehicles had customisable load-outs, with modes ranging from assault to terraforming as the player fought to gain control of island chain.

From the screens I've seen, Carrier Command: Gaea Mission looks set to update this classic action strategy scenario with lavish modern visuals as well as the ability to engage in ground assault using troops in first-person action mode.

Carrier Command: Gaea Mission is due for release on the PC and consoles, at a yet-to-be announced date.

Guest review by Chris Jarvis

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Chris Jarvis wrote this Reporting Gamer article under the watchful eye of Paul Govan.

"The problem with video game news is that there is so much of it. I've made it my task to sift out the noise and bring you news about games I think you should be excited about."

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