Ghost Recon Shadow Wars (3DS)
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Steel Diver has been released on 3DS and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Steel Diver 3DS is a hotchpotch of submarine gaming. Although flashes of compulsion occasionally drove me to play it, ultimately is doesn't fit the system..."
- Systemic Gamer (Tue, 07 Feb 2012)
"Six Second Memory - a review of Steel Diver 3DS as a short story. This week, a submarine recruit is sent on a range of deadly missions, while far away on land a package is carried to its ultimate destination..."
- Novel Gamer (Mon, 25 Jul 2011)
"Steel Diver plunges you beneath the waves in a battle against an evil foreign power. As a submariner everything around you can prove lethal and the smallest error can lead to a horrible death. A loose plot and eclectic delivery means this fund of risk lacked the purpose and impact it could have had..."
- Scared Gamer (Tue, 07 Jun 2011)
"Despite not managing to create a coherent experience, Steel Diver offers a technical tense drama with a unique atmosphere. I suspect that many players will want to see more of the elements that make Steel Diver great..."
- Tech Gamer (Thu, 05 May 2011)
Steel Diver combines tactics and action in a cat and mouse submarine challenge. Although a little basic, the addition of first person targeting and the novelty of new 3DS features make this an interesting launch title for Nintendo's new portable.
Steel Diver is a submarine game for the 3DS. The bottom screen offers a control panel while the top displays your submarine. The game takes advantage of the 3DS 3D display, but also offers some novel controls.
Most notable of these is the torpedo targeting. Here, you switch from third-person to first person and while bobbing around in the sea you use the 3DS motion sensor to target enemy ships. This essentially means you move the 3DS around in real space as if you were physically moving the periscope. It's a simple touch but one that works well with the 3D display.
The goal of each level is to clear out enemy vessels as quickly as possible. This starts easy but soon gets difficult as you progress. In later missions you are forced into head-on combat with enemy submarines and must avoid mines to survive.
The tactical element to the game is largely choosing and equipping your submarine. A choice of three subs are available, each with their own set of strengths and weaknesses. Selecting the vessel suited to the current level is critical to success.
Alongside the single player campaign is a two player mode. You compete locally against another 3DS in a chess-like challenge with a top down perspective. Like Ghost Recon Shadow Wars (3DS) this turn based approach moves gameplay away from action and towards strategy.
Steel Diver is one of the 3DS launch titles that should be available from March 25th.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: