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Dead Space 2 has been released on PS3 and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Dead Space 2: Severed 360 DLC brings the characters from Wii game Dead Space: Extraction back into the core series in a slight-but-entertaining two-chapter adventure..."
- Story Gamer (Mon, 04 Apr 2011)
"Dead Space 2 360 combines suspense, scares and epic action set-pieces. Improving on the first game in almost every way, this sequel proves that sometimes bigger really is better..."
- Story Gamer (Mon, 21 Feb 2011)
"Dead Space 2 opens up the horrific web of the fear created by the first game. A chilling hunt, rather than a gruesome cage, runs through the now cavernous world and mingles a sad loneliness with the original's gnawing horror..."
- Scared Gamer (Wed, 16 Feb 2011)
"Dead Space 2 may not scare me like games used to, but it's so involving that it had me on the edge of my seat throughout..."
- Returning Gamer (Thu, 10 Feb 2011)
"Dead Space 2 is a jump into the darkness. This is an unfettered rush of life sapping enemies, shocks and gore. For some reason though, it's a lot of fun..."
- Teen Gamer (Sun, 06 Feb 2011)
Dead Space 2 offers HUD free game play and an HD version of Extraction on PS3.
Isaac Clarke faces his demons again in 2011 when the sequel to 2008's acclaimed sci-fi horror Dead Space is released. The sequel extends the effectiveness of the game world with a sound design and information system that removed the need for a head up display so that players are drawn even deeper into the fiction.
Dead Space 2 continues the story, but this time in a civilian space station on part of the remnants of Saturn's moon Titan. What we've seen so far suggests this will be as disturbing as the first outing. The dismemberment focused combat and greater use of the environment should be enough to keep even the most hard core of gamers on the edge of their seats.
Exclusive to the PS3 release is a limited edition that includes a HD version of the Wii's hugely underrated Dead Space Extraction. This will make use of either Six-axis or Move contols and will also be available stand alone via PSN.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: