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Sonic Colours has been released on Nintendo Wii and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Sonic Colours DS is only 2D, but its blistering pace and reaction game play finally got me and my friends into Sonic. I was surprised how addictive it was, not having played the old games before..."
- Teen Gamer (Thu, 18 Nov 2010)
"Sonic Colours Wii is bursting with single minded enthusiasm for its concept. Although it can appear haphazard and unfair, spend enough time playing and you will find a world where every piece matters..."
- Family Gamer (Thu, 18 Nov 2010)
"Sonic Colours is a well overdue return to form for a series I'd loved as a child but had all but lost faith in since coming back to gaming..."
- Returning Gamer (Sat, 09 Jan 2010)
Sonic Team continue their refinements in the search to get the blue hedgehog recipe balanced. The colour coded game play and specific Wii and DS modes promise another step in the right direction.
Sonic Colours returns to the game play of Unleashed on Wii and Rush on DS. On the Wii action moves from 2D to 3D like the day stages from the previous game. On the DS both screens are used as was seen in Sonic Rush.
What is essentially a platform game, you collect coloured Wisps to gain powers to traverse the various environments. Each colour offers a different skill - boost, bounce, drilling and rock powers.
Playing it recently, we were impressed by the smooth transition between 2D and 3D play and also how good it looked on Wii. We particularly enjoyed the Yellow Wisp that let me drill through the level and find hidden coins.
Sonic Colours is released for Wii and DS on 12th November in Europe.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: