Soundtrack Gamer - Catherine
Catherine Spencer's Soundtrack Gamer content:
Subscribe
Soundtrack Gamer in your inbox:
Catherine's Sponsors
Video game soundtracks are often overlooked and frequently missunderstood. For me though, they are as much a part of my gaming experience as the games themsevles.
As more and more big games have their soundtracks released as albums, I'll bring you reviews of the best of these. Along side my listening highlights we'll also be reviewing the industry figures in this burgeoning discipline. Read more about me.
Replicating the epic majesty of the Kratos' swan-song, the God of War 3 soundtrack is full of drama. However, matching the operatics of the game doesn't translate as well into something purely for listening. The orchestral noise level and the lack of diversity makes this oddly understated.
The InFamous soundtrack struggles to rise above its loud atmospheric nature and is initially a harsh listen. But push past the brash beats and random percussion and you'll find a pulsating work of impressive hues. This is a unique and ultimately rewarding soundtrack.
Alan Wake has a soundtrack that mixes alt-rock, psychedelia and pulp-twang with Petri Alanko's haunting orchestral landscapes. Although more noticeably uneven when out of the game, the mix manages to create a pleasurable and less earnest listen.
DJ Hero hooks right into the world of joyously inappropriate mash-ups. Although it is the fader rather than the turntable that is the star of the show, the peripheral works well as a whole. DJ Hero popularises what the mix mag tribe has known for some time - there's some rich pickings amongst today's similarly paced pop anthems.
Dragon Age: Origins serves its purpose, sparkles once or twice, but its lack of defined motifs and melodies gave me a largely unremarkable experience save for two outstanding tracks. It is a fairly typical example of incidental music and vague themes without any one element tying them all together.
Greg Edmonson's Uncharted 2 soundtrack offers a Lord of the Rings epic emotional feel, while serving its videogame purpose faultlessly. Rousing, intimate, stirring and moody - there is more here than we have any right to expect.
Akira Yamaoka's work on the Silent Hill 2 soundtrack stands on its own merits. This is a wonderful door into the geeky world of video game soundtracks - and one that dispels the myth that they are in any way lacklustre or second rate.
Video Games Live performs in-game music with a full orchestra. It's a fantastic trip down memory lane for the nostalgic gamer, and a wonderful celebration of the soundtrack composers' craft. It's also a clever way to revisit old classics without having to face how bad a game they actually were.
Successfully blending a modern-sounding soundtrack with classical themes, Assassins Creed 2 is a beautiful album that enhances the Renaissance setting of the game. Even away from the console, it doesn't lose its power and stayed in my Walkman long after finishing the main experience.
Greg Edmonson loves what he does, maybe a little too much. Talking over a crackly long distant line, he quickly put me at ease as we both enthused over his recent Firefly and Uncharted projects.
© Game People 2006-10 | Advertise