About GamePeople

Dead Space 2 360 News

13/12/2010 Specialist Reporting Gamer News
Created by
Game Reviews
Home | Specialist | The Reporting Gamer Column

Subscribe to the Reporting Gamer column:
RSS or Newsletter.


Why not try our Blog, Radio or TV shows. Click for samples...


Dead Space 2 360

Dead Space 2

Format:
360

Genre:
Shooting

Style:
Thirdperson
Singleplayer

Buy/Support:
Support Paul, click to buy via us...


Other GamePeople columnists have reviewed this from their perspective - huh?:
Story Gamer (360)
Teen Gamer (360)
Returning Gamer (360)
Scared Gamer (PS3)
Reporting Gamer (PS3)


Dead Space 2 has been released on 360 and been provided for us to preview/review by the publisher.

Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:

"Dead Space 2: Severed 360 DLC brings the characters from Wii game Dead Space: Extraction back into the core series in a slight-but-entertaining two-chapter adventure..."
- Story Gamer (Mon, 04 Apr 2011)


"Dead Space 2 360 combines suspense, scares and epic action set-pieces. Improving on the first game in almost every way, this sequel proves that sometimes bigger really is better..."
- Story Gamer (Mon, 21 Feb 2011)


"Dead Space 2 opens up the horrific web of the fear created by the first game. A chilling hunt, rather than a gruesome cage, runs through the now cavernous world and mingles a sad loneliness with the original's gnawing horror..."
- Scared Gamer (Wed, 16 Feb 2011)


"Dead Space 2 may not scare me like games used to, but it's so involving that it had me on the edge of my seat throughout..."
- Returning Gamer (Thu, 10 Feb 2011)


"Dead Space 2 is a jump into the darkness. This is an unfettered rush of life sapping enemies, shocks and gore. For some reason though, it's a lot of fun..."
- Teen Gamer (Sun, 06 Feb 2011)


Dead Space 2 360 Release

13/12/2010 06:51

Dead Space 2 promises more ways than ever to dismember aliens. With visuals and atmosphere to match the first game, I am looking forward to revisiting why it was so compelling.

Dead Space 2 is set three years after the original and builds on the atmospheric and gameplay wins of the first game. Isaac Clarke returns to space for another nerve jangling adventure having woken from a coma on a massive space city known as "The Sprawl", the lone survivor of a horrific alien infestation finds himself confronting a catastrophic new nightmare.

As the line blurs between reality and fiction, and Clarke battles dementia, he is hunted by the government and haunted by visions of his deceased girlfriend. With new set of tools to keep himself alive he slices, dismembers and dissects the Necromorphs onslaught.

The game looks as disturbing as it sounds with claustrophobic corridors, dark crevices and intelligent use of dynamic and deferred lighting. It feels as if there is something lurking in every shadow. But as well as the familiar, we now have more organic settings that impress as much as they scare and add more variation to the experience.

Alongside the single player game is a 4-on-4 objective-based multiplayer mode where engineers and Necromorphs race to locate pieces of a bomb and bring it back to a central location. Setting the charge then reveals a second race to the exit.

Dead Space 2 is expected to be released January 25th 2011.

Written by Paul Govan

You can support Paul by buying Dead Space 2



Subscribe to this column:
RSS | Newsletter

Share this review:

Paul Govan writes the Reporting Gamer column.

"The problem with video game news is that there is so much of it. I've made it my task to sift out the noise and bring you news about games I think you should be excited about."


© GamePeople 2006-13 | Contact | Huh?

Grown up gaming?

Home | About | Radio shows | Columnists | Competitions | Contact

RSS | Email | Twitter | Facebook

With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.

But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.

What sort of gamer are you?

Our columnists each focus on a particular perspective and fall into one of the following types of gamers: