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Star Fox 64 3DS has been released on 3DS and been provided for us to preview/review by the publisher.
Believe it or not we are still playing it. Here are some extracts of what we made of it in chronological order:
"Starfox 64 3D places an epic space yarn in the palm of the hand, with tremendous replayability. The only drawback is a few bad Nintendo habits..."
- Novel Gamer (Fri, 14 Oct 2011)
"Starfox 64 is another classic Nintendo franchise which has been updated in 3D for the 3DS, boasting improved graphics built on classic game-play..."
- Teen Gamer (Tue, 20 Sep 2011)
Star Fox 64 3DS modes revealed along with a novel use of the 3DS inner camera and tilt controls.
Star Fox 64 3D will offer a new 3DS mode, the original N64 mode and Versus mode. The versus mode can accomodate up to four players to battle against one another and also supports download play so that you only need one copy of the game to play with friends. Currently, and curiously like many other Nintendo 3DS games, Star Fox 64 3D doesn't offer an online multiplayer mode.
In a similar appraoch to Zelda Ocarina of Time (3DS) the game will also make use of the motion controls to enable you to aim by simply tilting the console to control the Arwing.
The final piece of news about the game's new features over the N64 original is the use of the 3DS interneal camera to take a picture of your face which is then used as your avatar in the game -- similar to Ridge Racer 3D.
Star Fox 64 3D is expected to be released on the 3DS later this year.
Star Fox 64 returns us to familiar landscapes and battles, but in 3D these take on new substance and seem more real than ever.
Star Fox 64 3D revisits the classic Nintendo 64 version of the game. For those who remember the original it is instantly recognisable. The game takes in the familiar landscape of the original from oceans and hills to the iconic ravines of Corneria City.
You control the Arwing ship via the 3DS's Analogue nub calling on special moves via the D-pad. Bombs and lasers as well as acceleration and braking are mapped to the other face buttons. This leaves the Left/Right Triggers for banking and rolling.
Depth has been accentuated throughout to take advantage of the 3DS's 3D display on the top screen. Something about the constant movement of Star Fox 64 seems to increase the sense of a 3D world.
Like Zelda Ocarina of Time on the 3DS, this is a remake rather than a new game and possibly a quick easy win for Nintendo. That said though, there has been considerable attention to detail, both in the user interface and new textures that have been added to create an experience that still feels fresh.
No release date has been announced for Star Fox 64 3D, I'll keep you posted.
With so many different perspectives it can be hard to know where to start - a little like walking into a crowded pub. Sorry about that.
But so far we've not found a way to streamline our review output - there's basically too much of it. So, rather than dilute things for newcomers we have decided to live with the hubbub while helping new readers find the columnists they will enjoy.
Our columnists each focus on a particular perspective and fall into one of the following types of gamers: